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sabek_palace

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Sabek Palace

Central castle of Sabek and residence of King Taron. Rent asunder by an interplanar rift and under siege by Grayfolk upon your arrival.

At the Palace gatehouse, a group of Goblins and a massive Ogre do battle with the Palace Guard. On top of the palace wall and well above the fray, several nobles have gathered to watch the battle as if it were a bit of sport. - Eye of Ulos (RPA-ADV4)

Points of Interest

Denizens


References

Eye of Ulos (RPA-ADV4)

Palace Gates

  • Quell the Dragul threat that has arrived from Taron's Arena:
    • Succeed, and the day is won for Nalos.
    • Fail, and the Dragul burst in.
  • Join the Dragul in their raid of Sabek Palace:
    • Succeed, and enter the palace.
    • Fail, and be driven back by the guard.

The Grayfolk make their first appearance on Ulos here;

Strange, translucent, gray figures emerge from the rift and walk onto the palace grounds. - Eye of Ulos (RPA-ADV4)

If you betrayed Zalic at Taron's Arena, he will confront you, ending with him being swept up by a Giant Bat from another plane, or dead by your blade;

…a fell creature swoops out of the otherworldly rift and snatches Zalic up by the shoulders. With a piercing cry, it flaps its leathery wings and carries Zalic through the rift and into the red sky of another dimension. You watch him disappear into that strange and distant world. - Eye of Ulos (RPA-ADV4)

Palace Gardens

Despite the chaos growing around the palace, the royal gardener Mindle tends to the plants dutifully.

If you are able to solve the mirrored puzzle box, you acquire the wand of truth;

An incredible glow emanates from the keyhole, and the lid suddenly pops open, revealing a glass wand to the light of day. It is lovely to look at. - Eye of Ulos (RPA-ADV4)

Taron's Chambers

King Taron is found dressed and prepared for adventure, holding a jar of Gray Matter and a durgolium tuning fork, as gray figures approach him and the palace guard -

Taron will run through the rift, leaving you to deal with the Grayfolk, corrosive visitors with the power to dissolve anything they touch.

A chambermaid finds you surrounded by the bodies of the fallen palace guard in the aftermath of battle, and you are apprehended for murder and the disappearance of King Taron, taken directly to Kulbak Prison.

“Farewell, and don’t worry! I’ll find my way home.” - King Taron, Eye of Ulos (RPA-ADV4)

Great Hall

In contrast with the chaos of colliding worlds outside, this hall is silent as a tomb. The heads of many Dragul generals and warriors are on display. These are King Taron’s many trophies, collected at each victory for Nalos during the long and bloody war. - Eye of Ulos (RPA-ADV4)

The throne room of King Taron and the late Queen Amalia, also serving as a trophy room.

A durgolium entrance to the Chamber of Illusions lies here.


Relations

The King's Circle, a group of trusted advisors to the king, live near the palace and offer their counsel on matters of running Nalos;

As you emerge from the chaos, you discover there are still some nobles nearby who remain calm. They are members of the King’s Circle, close advisors to the throne who oversee entire aspects of the kingdom and have the power, wealth, and respect to match their position. - Backstory Codex - Aristocrat (RPA-BC)

Backstory Appearances

King Taron has a secret library hidden in the palace;

In history books, you’ve read about King Taron’s secret library connected to the Great Hall. You twist the metal hand of a Dragul suit of armor. A portion of the wall swings forward, revealing a hidden room. - Backstory Codex - Chronologist (RPA-BC)

Celestial

Juvalak, Godling of Cloaks and Blankets, resides in Taron's Chambers at Sabek Palace;

Umber-skinned and wrapped in the vestments of his domain, he steps from the shadows and points you toward the king’s bed and blanket. - Backstory Codex - Celestial (RPA-BC)
  • Deny his request to etch his sigil onto the bedframe, and be discomforted in your new garb.
  • Take him up on his request to etch his sigil onto the bedframe and be gifted by the Godling.

Chronologist

You uncover Marraq’s Book of Spells, which is responsible for the future conquering of Nalos:

  • Burn the book and rid the world of its evil influence.
  • Open its pages, and have your mind painfully expanded.

Damaged

A Bogroot Orchid, native to Bogroot Swamp and fabled to possess magical properties, is found in the Palace Gardens:

  • Steal the flower when Mindle is preoccupied.
  • Ask the gardener to assist you.
sabek_palace.1707165216.txt.gz · Last modified: 2024/02/05 20:33 by bmoy