world_overview
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| [[ulos|Ulos]] is the name of the fictional setting in which the “Roll Player Universe” exists. [[ulos|Ulos]] is a “Hub World” and connected to multiple other [[planes|planes]] of existence in the larger [[planes|planarverse]]. The world is divided into multiple continents and kingdoms. | [[ulos|Ulos]] is the name of the fictional setting in which the “Roll Player Universe” exists. [[ulos|Ulos]] is a “Hub World” and connected to multiple other [[planes|planes]] of existence in the larger [[planes|planarverse]]. The world is divided into multiple continents and kingdoms. | ||
| - | **[[characters|Characters]] - [[Races|Races]] - [[Factions|Factions]] - [[Deities|Deities]] - [[Magic|Magic]] - [[Creatures|Creatures]]**\\ | + | **[[characters|Characters]] |
| - | **[[Locations|Locations]] - [[Planes|Planes]] - [[Events|Events]] - [[Objects|Objects]] **\\ | + | **[[Locations|Locations]] - [[Planes|Planes]] - [[Events|Events]] - [[Objects|Objects]] - [[books|Books]] - [[flora|Flora]] - [[professions|Professions]] **\\ |
| **[[Languages|Languages]] - [[Ailments|Ailments]] - [[Pronunciation Guide|Pronunciation Guide]]** | **[[Languages|Languages]] - [[Ailments|Ailments]] - [[Pronunciation Guide|Pronunciation Guide]]** | ||
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| - | A second wave of monsters has arrived on the horizon! Enemy minions flood the countryside with pesky fiends in tow. To bolster his forces against this new menace, [[taron|King Taron]] has ordered mythical creatures to serve as familiars to the [[king_s_guard|King’s Guard]]. With these companions by their side, the heroes of Nalos must stem the tide of the [[dragul_invasion|Dragul Invasion]]. | + | A second wave of monsters has arrived on the horizon! Enemy minions flood the countryside with pesky fiends in tow. To bolster his forces against this new menace, [[taron|King Taron]] has ordered mythical creatures to serve as [[familiars|familiars]] |
| - | In Fiends & Familiars, players are now assisted by familiars and hindered by fiends as they compete to construct the greatest fantasy characters. Familiars lend unique powers to their keepers. These powers, along with new goods in the market, offer hope. But all the while, malicious fiends torment the heroes with new restrictions. | + | In Fiends & Familiars, players are now assisted by [[familiars|familiars]] |
| Prepare for another showdown against the monsters and earn precious reputation stars by battling | Prepare for another showdown against the monsters and earn precious reputation stars by battling | ||
| - | their minions as you develop your own character. Prove that your hero and familiar are the greatest | + | their minions as you develop your own character. Prove that your hero and [[familiars|familiar]] are the greatest champions of [[nalos|Nalos]]! |
| - | champions of [[nalos|Nalos]]! | + | |
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| - | Two thousand years before [[azema|Azema]]’s return through the gate at [[brizoor_waal|Brizoor Waal]], the world of [[ulos|Ulos]] is at peace. [[dwarf|Dwarves]] and [[bugbear|Bugbears]], | + | Two thousand years before [[azema|Azema]]’s return through the gate at [[brizoor_waal|Brizoor Waal]], the world of [[ulos|Ulos]] is at peace. [[dwarf|Dwarves]] and [[bugbear|Bugbears]], |
| - | But a new era dawns. In order to unify [[ulos|Ulos]] under a single banner, [[gimnax|Queen Gimnax]] establishes the nation of [[nalos|Nalos]]. Several clans and city-states pledge their allegiance to the new queen, sending their representatives to Gimnax’s royal council. Many others band together, forming the [[dragul|Dragul]] Alliance to resist the steadily growing kingdom of the [[gnome|Gnomish]] queen. Meanwhile, Ulos’s greatest inventor, [[gulpax|Gulpax]] the Crafter, builds a mysterious device of tremendous power deep in the [[frozen expanse|Frozen Expanse]]. The peace enjoyed across [[ulos|Ulos]], | + | But a new era dawns. In order to unify [[ulos|Ulos]] under a single banner, [[gimnax|Queen Gimnax]] establishes the nation of [[nalos|Nalos]]. Several clans and city-states pledge their allegiance to the new queen, sending their representatives to Gimnax’s royal council. Many others band together, forming the [[dragul|Dragul]] Alliance to resist the steadily growing kingdom of the [[gnome|Gnomish]] queen. Meanwhile, Ulos’s greatest inventor, [[gulpax|Gulpax]] the Crafter, builds a mysterious device of tremendous power deep in the [[frozen expanse|Frozen Expanse]]. The peace enjoyed across [[ulos|Ulos]], |
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| While the war between [[nalos|Nalos]] and the [[dragul|Dragul]] reaches its end, you and the rest of the [[starlit_door|Starlit Door]] are hard at work securing artifacts to prepare for [[azema|Azema’s]] return. | While the war between [[nalos|Nalos]] and the [[dragul|Dragul]] reaches its end, you and the rest of the [[starlit_door|Starlit Door]] are hard at work securing artifacts to prepare for [[azema|Azema’s]] return. | ||
| - | Soon, the gates of [[brizoor_waal|Brizoor Waal]] will open once more, reuniting [[ulos|Ulos]] with the planarverse. You receive your quest of initiation from the oracle tonight. If all goes well, you will join the [[starlit_door|Starlit Door]] on the eve of its ascension. All that stands in your way are the whims of a fickle god. | + | Soon, the gates of [[brizoor_waal|Brizoor Waal]] will open once more, reuniting [[ulos|Ulos]] with the [[planes|planarverse]]. You receive your quest of initiation from the oracle tonight. If all goes well, you will join the [[starlit_door|Starlit Door]] on the eve of its ascension. All that stands in your way are the whims of a fickle god. |
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| New opportunities await you above ground, too, as you influence the legendary characters who inhabit the [[kulbak_prison|prison]]. Strike a deal with [[hana_mercy|Warden Mercy]]. Make a truce with [[masik|Masik]] and his [[starlit_door|Starlit Door]] cultists. Commune with the spirit of | New opportunities await you above ground, too, as you influence the legendary characters who inhabit the [[kulbak_prison|prison]]. Strike a deal with [[hana_mercy|Warden Mercy]]. Make a truce with [[masik|Masik]] and his [[starlit_door|Starlit Door]] cultists. Commune with the spirit of | ||
| [[khathandor|Khathandor]]. Gain their favor while you probe the hidden history of [[kulbak_prison|Kulbak]] in search of gold and freedom. | [[khathandor|Khathandor]]. Gain their favor while you probe the hidden history of [[kulbak_prison|Kulbak]] in search of gold and freedom. | ||
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| + | **[[https:// | ||
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| + | In the dark corners of [[kulbak_prison|Kulbak Prison]], away from the prying eyes of the guards, you're likely to find inmates huddled together in secret, playing a game of [[goblin_vaults|Goblin Vaults]]. | ||
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| + | With cunning and clever scheming, make your bid to be feared amongst your peers! You'll need wits and luck to play your cards right as you fill your vault and influence the [[hana_mercy|warden]] in your favor. After nine rounds, whoever has the most gears wins! | ||
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| + | **[[https:// | ||
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| + | In the grimy depths of [[kulbak_prison|Kulbak Prison]], where the greatest [[dragul|Dragul]] | ||
| + | warriors are confined, inmates gather around [[Nargash|Nargash]] the [[goblin|goblin]] and his bone-carved dice. Shouts and hisses echo from the walls as dice clatter on the stone floor. Prisoners with quick hands place even quicker bets around a dingy scrap of cloth emblazoned with a crude skull. | ||
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| + | To buy into this game, an inmate must prove their mettle by stealing loose gears from passing [[construct|Construct]] guards. You’ve filled your pockets tonight, leaving many rusty guards wobbling as they make their rounds. | ||
| + | [[Nargash |Nargash]] smiles as you approach and add your loot to the pot. He’s a famed gambler, and his dice have led many souls to ruin. Best to keep your wits about you. A game of [[emerald skulls|Emerald Skulls]] is about to begin ... | ||
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| - | From the grassy plain of Kethra’s Steppe rise the twin spires of Redtooth Peak and Goldbelly Mountain. In addition to charting the terrain around these mountains, you must rekindle the mysterious beacons atop their summits. These fires once burned every night to represent the Eyes of [[kethra|Kethra]], | + | From the grassy plain of Kethra’s Steppe rise the twin spires of [[redtooth_peak|Redtooth Peak]] and [[goldbelly mountain|Goldbelly Mountain]]. In addition to charting the terrain around these mountains, you must rekindle the mysterious beacons atop their summits. These fires once burned every night to represent the Eyes of [[kethra|Kethra]], |
| **[[https:// | **[[https:// | ||
| - | Deep in the barren wastes lies the famed [[saurian|Saurian]] market at Hornhelm, where merchants from across [[ulos|Ulos]] gather to hawk their wares. On display are fine fabrics, aromatic spices, and a variety of impressively crafted goods. Of particular interest to you are the merchants selling specialized gear that can increase the speed of your labor and the accuracy of your maps. Improve your tradecraft by equipping yourself with items from the wasteland market. | + | Deep in the barren wastes lies the famed [[saurian|Saurian]] market at [[hornhelm|Hornhelm]], where merchants from across [[ulos|Ulos]] gather to hawk their wares. On display are fine fabrics, aromatic spices, and a variety of impressively crafted goods. Of particular interest to you are the merchants selling specialized gear that can increase the speed of your labor and the accuracy of your maps. Improve your tradecraft by equipping yourself with items from the wasteland market. |
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| - | {{ : | + | |
| - | **[[https:// | + | |
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| - | In the dark corners of [[kulbak_prison|Kulbak Prison]], away from the prying eyes of the guards, you're likely to find inmates huddled together in secret, playing a game of [[goblin_vaults|Goblin Vaults]]. | + | |
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| - | With cunning and clever scheming, make your bid to be feared amongst your peers! You'll need wits and luck to play your cards right as you fill your vault and influence the [[hana_mercy|warden]] in your favor. After nine rounds, whoever has the most gears wins! | + | |
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| - | **[[https:// | + | **[[https:// |
| Dungeon-crafting is an ancient [[minotaur|Minotaur]] art, passed down from master to apprentice for eons. You’ve studied under Master [[hortgully|Hortgully]] for a decade and now it’s time to demonstrate your skill. One final project stands between you and greatness: You must carve your own perilous dungeon into the base of the [[stonespine_ridge|Stonespine Mountains]]. | Dungeon-crafting is an ancient [[minotaur|Minotaur]] art, passed down from master to apprentice for eons. You’ve studied under Master [[hortgully|Hortgully]] for a decade and now it’s time to demonstrate your skill. One final project stands between you and greatness: You must carve your own perilous dungeon into the base of the [[stonespine_ridge|Stonespine Mountains]]. | ||
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| [[kulbak_prison|Kulbak]] will provide labor and [[jeremy_duntum|Lord Duntum]]’s menagerie will bring beasts to populate your constructions. The builder whose dungeon proves the most challenging to [[amalia|Queen Amalia]]’s chosen heroes will achieve the title of Master Architect. | [[kulbak_prison|Kulbak]] will provide labor and [[jeremy_duntum|Lord Duntum]]’s menagerie will bring beasts to populate your constructions. The builder whose dungeon proves the most challenging to [[amalia|Queen Amalia]]’s chosen heroes will achieve the title of Master Architect. | ||
| - | [[amalia|Queen Amalia]] has sent her most trusted advisor, [[jael|Jael]], | ||
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| - | {{ ::emeraldskulls-product-listing-box.png?400|}} | + | {{ ::ql-box-3d_no-shadow-webstore.jpg?400|}} |
| - | **[[https:// | + | **[[https:// |
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| + | The ordinarily sleepy hamlet of [[jorekburg|Jorekburg]] bustles with activity. Tonight is the Embermoot, a storytelling contest and bonfire held every fourteenth winter solstice. | ||
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| + | You are one of many hopeful adventurers who have come to Jorekburg with a knack for spinning tales. The stars are bright, the air is crisp, and the bonfire blazes. Now it is time for you to step into the light and weave a tale of daring deeds! | ||
| - | In the grimy depths of [[kulbak_prison|Kulbak Prison]], where the greatest [[dragul|Dragul]] | ||
| - | warriors are confined, inmates gather around [[Nargash|Nargash]] the [[goblin|goblin]] and his bone-carved dice. Shouts and hisses echo from the walls as dice clatter on the stone floor. Prisoners with quick hands place even quicker bets around a dingy scrap of cloth emblazoned with a crude skull. | ||
| - | To buy into this game, an inmate must prove their mettle by stealing loose gears from passing [[construct|Construct]] guards. You’ve filled your pockets tonight, leaving many rusty guards wobbling as they make their rounds. | ||
| - | [[Nargash |Nargash]] smiles as you approach and add your loot to the pot. He’s a famed gambler, and his dice have led many souls to ruin. Best to keep your wits about you. A game of [[emerald skulls|Emerald Skulls]] is about to begin ... | ||
world_overview.1759975153.txt.gz · Last modified: 2025/10/09 01:59 by mfenrick