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kulbak_smithy

Kulbak Prison: Smithy

One location where Kulbak inmates can work during their sentence, the smithy is located behind a gated door. The heat from the forge is overwhelming.

Tables and workbenches are scattered throughout the room.

A small armory stands in the back of the smithy. Newly forged weapons are locked behind the iron gate, away from the hands of desperate prisoners. Two guards are required to open the door, with the locks being located on opposite sides of the room.


Work Detail

Prisoners put in long days, toiling over a sweltering forge. Metal is heated until it is red hot. Anvils and hammers are used to shape the iron into swords. Once cool, weapons are locked away in the small armory inside the smithy.

All work is done under the watchful eyes of the Construct guards.


References

Crack in Kulbak (RPA-ADV5)

A dozen Dragul prisoners tend to the forge and strike at metal over anvils, shaping hot iron into swords while guards keep watch. The heat from the forge is overwhelming. - Crack in Kulbak (RPA-ADV5)

If you take Vrax's potion of strength here, you will tear down the door holding the weapons of the prison, and the inmates will arm themselves for a large scale riot;

You effortlessly rip the iron gate from its hinges and the Dragul pour into the armory to grab whatever weapons they can. - Crack in Kulbak (RPA-ADV5)
  • If you prove your loyalty to the King's Guard and provide Warden Mercy with the potion of strength and information about the Dragul plot, the insurrection will be put down easily.
  • If you aid the Dragul in their escape, you will descend further into disparagement with the crown.

Background Appearances

Chronologist

You encounter Santor at the Smithy in Kulbak, working the forge:

  • Attempt to talk him into pursuing a better path by relaying details about his life.
  • Attempt to take his life by bumping molten metal onto him so he cannot harm anyone else.

You then find a Kobold who has partially repaired your chronometer.

Devoted

In the Smithy you acquire hairs from a Satyr inmate, either by negotiation or force.

Rift Walker

in the alternate time line you find yourself in the smithy but the Dragul are the prison guards.

  • You can tell the slaves about the other time line and hopefully start a rebellion.
  • Or you can have the Dragul refresh the magic in your tattoo.
kulbak_smithy.txt · Last modified: 2026/10/06 18:49 by admin