Table of Contents
Profession: Gambler
Gamblers are hooked on games of chance. Betting on cards or dice. Betting on fights. Betting on races and contests. If there is an opportunity to win some gold, count a gambler in! But this can be a risky way to live one's life. While winning, life is good. But when the loses start to pile up, life is much more difficult. Debts must be paid. Living with a debt hanging over one's head is a difficult life indeed.
References
Festival of Heroes (GS-ADV1)
The celebration in the streets of Wildwood do not ease your nerves one bit. You keep your back to the wall as you scan the crowd. Cheating against Glavrun was not the wisest of your decisions. You hope that you can disappear into the crowd.
Unfortunately, you are still on an unlucky streak. Skwag, Glavrun's debt collector has tracked you down. He enjoys his job far too much, as he “reminds” you of the debt you owe.
“I was surprised that a penniless grifter like you has such wealthy kin. I wonder what she’ll say when I deliver your corpse and tell her what you owe me.” - Skwag - Festival of Heroes (GS-ADV1)
You can't put your sister at risk. You are willing to bet your life, literally, that joining the Heroes Guild is your best chance to save yourself.
Prior to leaving Wildwood, your group must interview witness of recent Werewolf attacks in the village. You are provided with a free ticket into the festival. You also see a way to make a quick gold coin or two with the ticket.
- Hold on to the ticket and force yourself not to place a bet.
- Wager on a friendly dice game of chance.
- Winning gains you gold and retaining possesion of your ticket
- Losing is an embarassment. You wonder if this is how your family feels about you.
Servants of Azema (GS-ADV2)
Entering a graveyard in Sabek, you are are surprised to see your sister, Tayma, standing near your grandmother's grave. Tayma has done quite well for herself and is well respected in the area.
She has always looked down on your “hobby”. You know she will never help you get out of your debt. But…she might be persuaded to help if she thought you were on an official errand from Queen Gimnax. Tayma has hopes of becoming an important part of the queen's court, and helping you could help her. Or at least that's what you hope she will think.
- Fool Tayma into believing you are a trusted advisor of the queen, searching for stolen gold. She falls for your story and offers to help cover the losses.
- Tell her you are a guild member on an important mission. She believes you have finally found an “honest” job and leaves, happy that you are making better life choices.
The Hive (GS-ADV3)
Your party is swarmed by Insectoids while traveling through Ty Farzan. You have seen plenty of high stakes situations before. With your help, the group may just be able to keep their cool.
Ascending Kethra's Steppe (GS-ADV4)
Once a gambler, always a gambler. Pulling a deck of cards from you pack, you attempt to engage Nayo in a game of chance. Finding a relatively flat spot on Redtooth Peak, you deal out three cards, hoping for a quick influx of gold.
- Cheat and swap out cards.
- Play fair and leave the cards as they are.
Win or lose, you find enjoyment in playing the game.
Entering a peaceful village, you recognize the Harpy Skwag through the fog. He takes notice of Nayo and her cartography tools. He is quickly joined by more Harpies. (GS-Guide-ADV4-25)
“No friend of that self-appointed queen is welcome here, Unless you intend to become our dinner.” - Skwag (GS-Guide-ADV4-25)
- Convince the Harpies you are not loyal to Queen Gimnax.
- Draw your weapons to defend yourself.
- Stand your ground and let them make the first move.
If you are not successful in your choice, you are forced to flee. (GS-Guide-ADV4-25)
Saurian Wasteland (GS-ADV5)
While investigating a mysterious iron lid on your way into the wasteland, Skwag greets you with an ominous message:
“Collection day,” he says. “I hope you are ready. Ten gold.” As he takes flight, he screeches, “I’ll meet you again after you’ve made your way through the Waste.” - Skwag - Saurian Wasteland (GS-ADV5)
After making your way through the wasteland, Skwag returns. He demands payment;
- If you pay the ten gold, your debt is paid with a sense of relief and freedom.
- If you don't (or can't pay), payment is made with your own flesh and blood, leaving you wounded.
In either case, you find yourself free from that nagging feeling that someone is following you. Perhaps you have even turned over a new leaf.
The Frozen Expanse (GS-ADV6)
While visiting the village of Yulora, you witness a group of young Kaiika playing the most unusual game.
Six stand in a triangle formation at the end of a stretch of ice, while a seventh hurls themselves at them, attempting to knock down as many as they can. - The Frozen Expanse (GS-ADV6)
Once a gambler, always a gambler. You can't help yourself. You place a bet and hope for the best. An occasional game of chance can't hurt. Can it?